class EnvDebugDataDIAG_DEVELOPERSource
EnvDebugData › Param › Managed
All members, including inherited
Members 3
ref EnvDebugPlayerData m_PlayerData = new EnvDebugPlayerData()DIAG_DEVELOPERReferenced by Deserializer(), Serialize(), Synch()
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, Environment.DisplayEnvDebugPlayerInfo()ref EnvDebugMiscData m_MiscData = new EnvDebugMiscData()DIAG_DEVELOPERReferenced by Deserializer(), Serialize(), Synch()
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, Environment.DisplayEnvDebugPlayerInfo()ref EnvDebugWeatherData m_WeatherData = new EnvDebugWeatherData()DIAG_DEVELOPERReferenced by Deserializer(), Serialize(), Synch()
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, Environment.DisplayEnvDebugPlayerInfo()Methods 3
void Synch(Environment env, PlayerBase player)DIAG_DEVELOPERReferences EnvDebugMiscData.Synch(), EnvDebugPlayerData.Synch(), EnvDebugWeatherData.Synch()
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, m_MiscData, m_PlayerData, and m_WeatherDataReferenced by Environment.GetEnvDebugData()
override bool Serialize(Serializer ctx)DIAG_DEVELOPERReferences EnvDebugMiscData.Serialize(), EnvDebugPlayerData.Serialize(), EnvDebugWeatherData.Serialize()
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, m_MiscData, m_PlayerData, and m_WeatherDataoverride bool Deserializer(Serializer ctx)DIAG_DEVELOPERReferences EnvDebugMiscData.Deserializer(), EnvDebugPlayerData.Deserializer(), EnvDebugWeatherData.Deserializer()