class EffVehicleSmoke
EffVehicleSmoke › EffectParticle › Effect › Managed
Methods 3
override void SetParticleState(int state)References Effect.IsPlaying(), EffectParticle.SetParticleID(), EffectParticle.Start()
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, EffectParticle.Stop()void SetParticleStateLight()not used directly for cars
void SetParticleStateHeavy()not used directly for cars