class DisplayElementTendencySource
DisplayElementTendency › DisplayElementBase › MessageReceiverBase
Derived classes
All members, including inherited
Constructors 1
void DisplayElementTendency(PlayerBase player)References DisplayElementBase.NUM_OF_BITS
Members 3
protected int TENDENCY_MASK = 7first x bits
protected int SERIOUSNESS_BIT_MASK = 7second x bits
protected int SERIOUSNESS_BIT_OFFSET = 3bit offset - points to where seriousness bit starts(TODO: get as log from mask)
Methods 3
void SetSeriousnessLevel(DSLevels level)Referenced by BloodNotfr.DisplayTendency(), HealthNotfr.DisplayTendency(), HungerNotfr.DisplayTendency()
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, ThirstNotfr.DisplayTendency(), and WarmthNotfr.DisplayTendency()override void UpdateHUD()void SetTendency(int tendency)Referenced by BloodNotfr.DisplayTendency(), HealthNotfr.DisplayTendency(), HungerNotfr.DisplayTendency()