class BuoyLightSource
BuoyLight › PointLightBase › ScriptedLightBase › EntityLightSource › Entity › ObjectTyped › Object › IEntity › Managed
All members, including inherited
Constructors 1
void BuoyLight()References DimmingConfig.AddDimmingPattern(), new DimmingConfig(), ScriptedLightBase.EnableDimming()
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, EntityLightSource.SetAmbientColor(), ScriptedLightBase.SetBrightnessTo(), EntityLightSource.SetCastShadow(), EntityLightSource.SetDiffuseColor(), EntityLightSource.SetFlareVisible(), DimmingConfig.SetPatternQueueRepeat(), ScriptedLightBase.SetRadiusTo(), EntityLightSource.SetVisibleDuringDaylight(), and BASE_BRIGTHNESSConstants 3
const string LIGHT_MAT_ON = "DZ\\structures_sakhal\\industrial\\harbour\\data\\Buoy_01_glass_e.rvmat"protected const string LIGHT_MAT_OFF = "DZ\\structures_sakhal\\industrial\\harbour\\data\\Buoy_01_glass.rvmat"Referenced by EOnFrame()
protected const int BASE_BRIGTHNESS = 5Referenced by BuoyLight()
Members 1
protected bool m_IsOnReferenced by EOnFrame()
Methods 1
References LightDimming.GetState(), ScriptedLightBase.UpdateLightSourceMaterial(), LIGHT_MAT_OFF