DIFF

class ActionWringClothesSource

ActionWringClothes ActionContinuousBase AnimatedActionBase ActionBase ActionBase_Basic

All members, including inherited

Constructors 1

Methods 4

override void CreateConditionComponents()
override bool HasTarget()
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
override void OnFinishProgressServer(ActionData action_data)

wet+ items (so they will stay damp after wringing)