class ActionUnrestrainSelf
ActionUnrestrainSelf › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
Full hierarchyFull members 163
- ActionBase_Basic
- ActionBase
- AnimatedActionBase
- ActionContinuousBase
- ActionUnrestrainSelf
- ActionContinuousBase
- AnimatedActionBase
- ActionBase
Methods 7
override void CreateConditionComponents()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)References PlayerBase.IsRestrained()
override bool HasProneException()override bool HasTarget()override void OnEndAnimationLoopServer(ActionData action_data)override void OnFinishProgressServer(ActionData action_data)References Object.AddHealth(), BleedingSourcesManagerBase.AttemptAddBleedingSourceBySelection(), Class.Cast()
Show 10 more
, ActionBase.ClearInventoryReservationEx(), Class.IsInherited(), Math.RandomInt(), PlayerBase.SetRestrained(), MiscGameplayFunctions.TransformRestrainItem(), GameConstants.CLEAN_UNRESTRAIN_DAMAGE, PlayerBase.m_BleedingManagerServer, PlayerBase.m_BleedingSourcesUp, ActionData.m_MainItem, and ActionData.m_Playeroverride bool CanBeUsedInRestrain()