class ActionUnpackGiftSource
ActionUnpackGift › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
Constructors 1
void ActionUnpackGift()Methods 4
override void CreateConditionComponents()override bool HasTarget()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)override void OnFinishProgressServer(ActionData action_data)References Class.Cast(), CGame.CreateObjectEx(), EntityAI.DeleteSafe()