class ActionRestrainSelfSource
ActionRestrainSelf › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
Constructors 1
void ActionRestrainSelf()Methods 9
override int GetStanceMask(PlayerBase player)References DayZPlayer.IsPlayerInStance()
override void CreateConditionComponents()override bool HasTarget()override bool HasAlternativeInterrupt()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)References PlayerBase.IsRestrained()
override void OnStartServer(ActionData action_data)override void OnFinishProgressServer(ActionData action_data)override void OnFinishProgressClient(ActionData action_data)override void OnEndServer(ActionData action_data)