class ActionDrinkThroughContinuousSource
ActionDrinkThroughContinuous › ActionDrinkPondContinuous › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
Methods 3
override void CreateConditionComponents()References new CCINone(), new CCTCursor(), ActionBase.m_ConditionItem
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, ActionBase.m_ConditionTarget, and UAMaxDistances.SMALLoverride bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)References PlayerBase.CanEatAndDrink(), ActionTarget.GetObject(), Object.GetWaterSourceObjectType()
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, ItemBase.IsHeavyBehaviour()override bool IsLockTargetOnUse()