class ActionDrinkThroughContinuous
ActionDrinkThroughContinuous › ActionDrinkPondContinuous › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
Full hierarchyFull members 166
- ActionBase_Basic
- ActionBase
- AnimatedActionBase
- ActionContinuousBase
- ActionDrinkPondContinuous
- ActionDrinkThroughContinuous
- ActionDrinkPondContinuous
- ActionContinuousBase
- AnimatedActionBase
- ActionBase
Methods 3
override void CreateConditionComponents()References new CCINone(), new CCTLiquid(), UAMaxDistances.DEFAULT
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, ActionBase.m_ConditionItem, and ActionBase.m_ConditionTargetoverride bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)References PlayerBase.CanEatAndDrink(), ActionTarget.GetObject(), Object.GetWaterSourceObjectType()