DIFF

class ActionDeployHuntingTrap

ActionDeployHuntingTrap › ActionDeployBase › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic

Constructors 1

void ActionDeployHuntingTrap()

Methods 4

override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
override void CreateConditionComponents()
override bool ActionConditionContinue(ActionData action_data)
override void MoveEntityToFinalPosition(ActionData action_data, vector position, vector orientation)