class ActionBuryBody
ActionBuryBody › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
Methods 4
override void CreateConditionComponents()References new CCINonRuined(), new CCTDummy(), ActionBase.m_ConditionItem
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, ActionBase.m_ConditionTargetoverride bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)override bool Can(PlayerBase player, ActionTarget target, ItemBase item, int condition_mask)override void OnFinishProgressServer(ActionData action_data)