AnimalBase.c
class AnimalBaseclass Animal_BosTaurusclass Animal_BosTaurusFclass Animal_CanisLupusclass Animal_CapraHircusclass Animal_CapraHircusFclass Animal_CapraHircus_Spookyclass Animal_CapreolusCapreolusclass Animal_CapreolusCapreolusFclass Animal_CervusElaphusclass Animal_CervusElaphusFclass Animal_RangiferTarandusclass Animal_RangiferTarandusFclass Animal_RangiferTarandus_Xmasclass Animal_GallusGallusDomesticusclass Animal_GallusGallusDomesticusFclass Animal_GallusGallusDomesticusF_Brownclass Animal_GallusGallusDomesticusF_Spottedclass Animal_GallusGallusDomesticusF_Whiteclass Animal_OvisAriesclass Animal_OvisAriesFclass Animal_SusDomesticusclass Animal_SusScrofaclass Animal_UrsusArctosclass Animal_LepusEuropaeusclass Animal_VulpesVulpes
class AnimalBase extends DayZAnimal
{
protected ref ArrowManagerBase m_ArrowManager;
void AnimalBase()
{
m_ArrowManager = new ArrowManagerBase(this);
CacheSkinningBloodInfectionChance(eAgents.SALMONELLA);
}
override ArrowManagerBase GetArrowManager()
{
return m_ArrowManager;
}
override bool IsRefresherSignalingViable()
{
return false;
}
override bool IsSelfAdjustingTemperature()
{
return IsAlive();
}
override void DeathUpdate()
{
EntityAI dead_entity = EntityAI.Cast( g_Game.CreateObjectEx( GetDeadItemName(), GetPosition(), ECE_OBJECT_SWAP, RF_ORIGINAL ) );
dead_entity.SetOrientation(GetOrientation());
MiscGameplayFunctions.TransferItemProperties(this,dead_entity,true,true,true,true);
if (!KeepHealthOnReplace())
dead_entity.SetHealthMax("","Health");
DeleteSafe();
}
}
class Animal_BosTaurus extends AnimalBase
{
override void RegisterHitComponentsForAI()
{
m_DefaultHitComponent = "Zone_Chest";
m_DefaultHitPositionComponent = "Pelvis";
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Head", 5);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Belly", 25);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Neck", 65);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Chest", 50);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Legs", 70);
}
override string CaptureSound()
{
return "CattleBellow_SoundSet";
}
override string ReleaseSound()
{
return "CattleMooA_SoundSet";
}
}
class Animal_BosTaurusF extends Animal_BosTaurus {}
class Animal_CanisLupus extends AnimalBase
{
override void RegisterHitComponentsForAI()
{
m_DefaultHitComponent = "Zone_Chest";
m_DefaultHitPositionComponent = "Pelvis";
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Head", 2);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Neck", 65);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Chest", 50);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Legs_Back", 75);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Legs_Front", 70);
}
override bool IsDanger()
{
return true;
}
override string CaptureSound()
{
return "WolfWhimper_SoundSet";
}
override string ReleaseSound()
{
return "WolfBark_SoundSet";
}
}
class Animal_CapraHircus extends AnimalBase
{
override void RegisterHitComponentsForAI()
{
m_DefaultHitComponent = "Zone_Chest";
m_DefaultHitPositionComponent = "Pelvis";
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Head", 4);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Neck", 65);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Chest", 50);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Legs", 70);
}
override string CaptureSound()
{
return "GoatBleat_B_SoundSet";
}
override string ReleaseSound()
{
return "GoatBleat_A_SoundSet";
}
}
class Animal_CapraHircusF extends Animal_CapraHircus {}
class Animal_CapraHircus_Spooky extends Animal_CapraHircus
{
override string GetDestructionBehaviour()
{
return "DestructionEffectSpookyGoat";
}
override bool IsDestructionBehaviour()
{
return true;
}
#ifndef SERVER
protected GoatLight m_EyeLight;
override void EEInit()
{
if (!IsDamageDestroyed())//walking up to or connecting to already dead zombies check
m_EyeLight = GoatLight.Cast(ScriptedLightBase.CreateLightAtObjMemoryPoint(GoatLight, this, "GoatLight"));
}
void ~Animal_CapraHircus_Spooky()
{
if (m_EyeLight)
m_EyeLight.Destroy();
}
override void OnDamageDestroyed(int oldLevel)
{
if (m_EyeLight)
m_EyeLight.FadeOut(15);
}
#endif
override bool ResistContaminatedEffect()
{
return true;
}
}
class Animal_CapreolusCapreolus extends AnimalBase
{
override void RegisterHitComponentsForAI()
{
m_DefaultHitComponent = "Zone_Chest";
m_DefaultHitPositionComponent = "Pelvis";
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Head", 4);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Neck", 65);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Chest", 50);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Legs", 70);
}
override string CaptureSound()
{
return "HareSquawk_SoundSet";
}
override string ReleaseSound()
{
return "HareChirp_SoundSet";
}
}
class Animal_CapreolusCapreolusF extends Animal_CapreolusCapreolus {}
class Animal_CervusElaphus extends AnimalBase
{
override void RegisterHitComponentsForAI()
{
m_DefaultHitComponent = "Zone_Chest";
m_DefaultHitPositionComponent = "Pelvis";
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Head", 2);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Neck", 65);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Chest", 50);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Legs", 70);
}
override string CaptureSound()
{
return "DeerBleat_SoundSet";
}
override string ReleaseSound()
{
return "DeerRoar_SoundSet";
}
}
class Animal_CervusElaphusF extends Animal_CervusElaphus {}
class Animal_RangiferTarandus extends AnimalBase
{
override void RegisterHitComponentsForAI()
{
m_DefaultHitComponent = "Zone_Chest";
m_DefaultHitPositionComponent = "Pelvis";
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Head", 2);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Neck", 65);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Chest", 50);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Legs", 70);
}
override string CaptureSound()
{
return "DeerBleat_SoundSet";
}
override string ReleaseSound()
{
return "DeerRoar_SoundSet";
}
}
class Animal_RangiferTarandusF extends Animal_RangiferTarandus {}
class Animal_RangiferTarandus_Xmas extends Animal_RangiferTarandus {}
class Animal_GallusGallusDomesticus extends AnimalBase
{
override void RegisterHitComponentsForAI()
{
m_DefaultHitComponent = "Spine";
m_DefaultHitPositionComponent = "Spine";
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Head", 1);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Head", 5);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Head", 20);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "LArm1", 33);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "RArm1", 33);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Spine", 70);
}
override string CaptureSound()
{
return "HenScream_SoundSet";
}
override string ReleaseSound()
{
return "HenCluck_X_SoundSet";
}
override bool ReplaceOnDeath()
{
return true;
}
override bool CanBeSkinned()
{
return false;
}
override string GetDeadItemName()
{
return "DeadRooster";
}
override bool KeepHealthOnReplace()
{
return false;
}
}
class Animal_GallusGallusDomesticusF extends Animal_GallusGallusDomesticus
{
override string GetDeadItemName()
{
return "DeadChicken_Brown";
}
}
class Animal_GallusGallusDomesticusF_Brown extends Animal_GallusGallusDomesticusF
{
override string GetDeadItemName()
{
return "DeadChicken_Brown";
}
}
class Animal_GallusGallusDomesticusF_Spotted extends Animal_GallusGallusDomesticusF
{
override string GetDeadItemName()
{
return "DeadChicken_Spotted";
}
}
class Animal_GallusGallusDomesticusF_White extends Animal_GallusGallusDomesticusF
{
override string GetDeadItemName()
{
return "DeadChicken_White";
}
}
class Animal_OvisAries extends AnimalBase
{
override void RegisterHitComponentsForAI()
{
m_DefaultHitComponent = "Zone_Chest";
m_DefaultHitPositionComponent = "Pelvis";
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Head", 4);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Chest", 15);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Neck", 55);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Chest", 50);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Legs", 70);
}
override string CaptureSound()
{
return "SheepBleat_E_SoundSet";
}
override string ReleaseSound()
{
return "SheepBleat_G_SoundSet";
}
}
class Animal_OvisAriesF extends Animal_OvisAries {}
class Animal_SusDomesticus extends AnimalBase
{
override void RegisterHitComponentsForAI()
{
m_DefaultHitComponent = "Zone_Spine";
m_DefaultHitPositionComponent = "Spine1";
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Head", 5);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Belly", 25);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Neck", 65);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Chest", 50);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Legs", 70);
}
override string CaptureSound()
{
return "HogSqueal_SoundSet";
}
override string ReleaseSound()
{
return "HogGrunt_G_SoundSet";
}
}
class Animal_SusScrofa extends AnimalBase
{
override void RegisterHitComponentsForAI()
{
m_DefaultHitComponent = "Zone_Spine";
m_DefaultHitPositionComponent = "Pelvis";
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Head", 3);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Neck", 55);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Belly", 15);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Legs", 70);
}
override string CaptureSound()
{
return "HogSqueal_SoundSet";
}
override string ReleaseSound()
{
return "HogGrunt_G_SoundSet";
}
}
class Animal_UrsusArctos extends AnimalBase
{
override void RegisterHitComponentsForAI()
{
m_DefaultHitComponent = "Zone_Head";
m_DefaultHitPositionComponent = "Pelvis";
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Head", 25);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Belly", 50);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Neck", 65);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Legs", 70);
}
override bool IsDanger()
{
return true;
}
override string CaptureSound()
{
return "BearSnarl_SoundSet";
}
override string ReleaseSound()
{
return "BearRoarShort_SoundSet";
}
}
class Animal_LepusEuropaeus extends AnimalBase
{
override void RegisterHitComponentsForAI()
{
m_DefaultHitComponent = "Spine";
m_DefaultHitPositionComponent = "Spine";
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Head", 20);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "LFLeg2", 5);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "RFLeg2", 5);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Chest", 70);
}
override string CaptureSound()
{
return "HenScream_SoundSet";
}
override string ReleaseSound()
{
return "HenCluck_X_SoundSet";
}
override bool ReplaceOnDeath()
{
return true;
}
override bool CanBeSkinned()
{
return false;
}
override string GetDeadItemName()
{
return "DeadRabbit";
}
override bool KeepHealthOnReplace()
{
return false;
}
}
class Animal_VulpesVulpes extends AnimalBase
{
override void RegisterHitComponentsForAI()
{
m_DefaultHitComponent = "Spine";
m_DefaultHitPositionComponent = "Spine";
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Head", 20);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "LFLeg2", 5);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "RFLeg2", 5);
DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Chest", 70);
}
override string CaptureSound()
{
return "HenScream_SoundSet";
}
override string ReleaseSound()
{
return "HenCluck_X_SoundSet";
}
override bool ReplaceOnDeath()
{
return true;
}
override bool CanBeSkinned()
{
return false;
}
override string GetDeadItemName()
{
return "DeadFox";
}
override bool KeepHealthOnReplace()
{
return false;
}
}