DIFF

ActionReadPaper.c

class ActionReadPaperCB : ActionContinuousBaseCB
{
	override void CreateActionComponent()
	{
		EnableStateChangeCallback();
		m_ActionData.m_ActionComponent = new CAContinuousTime(-1.0);
	}
	
	override void EndActionComponent()
	{
	}
	
	override void OnStateChange(int pOldState, int pCurrentState)
	{
		if (pCurrentState == STATE_NONE && (!g_Game.IsDedicatedServer()))
		{
			if (g_Game.GetUIManager() && g_Game.GetUIManager().IsMenuOpen(MENU_NOTE))
				g_Game.GetUIManager().FindMenu(MENU_NOTE).Close();
		}
		else if (pCurrentState == STATE_LOOP_LOOP && pOldState != STATE_LOOP_LOOP && (!g_Game.IsMultiplayer() || g_Game.IsServer()))
		{
			ItemBase paper_item = ItemBase.Cast(m_ActionData.m_MainItem);
			Param1<string> text = new Param1<string>(paper_item.GetWrittenNoteData().GetNoteText());
			paper_item.RPCSingleParam(ERPCs.RPC_READ_NOTE, text, true,m_ActionData.m_Player.GetIdentity());
		}
	}
};

//!DEPRECATED
class ActionReadPaper: ActionContinuousBase
{
	void ActionReadPaper()
	{
		m_CallbackClass = ActionReadPaperCB;
		m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_VIEWNOTE;
		m_FullBody = true;
		m_StanceMask = DayZPlayerConstants.STANCEMASK_CROUCH | DayZPlayerConstants.STANCEMASK_ERECT | DayZPlayerConstants.STANCEMASK_PRONE;
		m_Text = "#read";
	}
	
	override void CreateConditionComponents()  
	{	
		m_ConditionItem = new CCINonRuined;
		m_ConditionTarget = new CCTNone;
	}

	override bool HasTarget()
	{
		return false;
	}
	
	override void OnUpdate(ActionData action_data)
	{
		super.OnUpdate(action_data);
		
		if(!g_Game.IsDedicatedServer())
		{
			if (action_data.m_State == UA_FINISHED && g_Game.GetUIManager() && !g_Game.GetUIManager().IsMenuOpen(MENU_NOTE))
			{
				ActionManagerClient.Cast(action_data.m_Player.GetActionManager()).RequestEndAction();
			}
		}
	}
	
	override void OnEndRequest(ActionData action_data)
	{
		if (action_data.m_Callback)
		{
			action_data.m_Callback.InternalCommand(DayZPlayerConstants.CMD_ACTIONINT_INTERRUPT);
		}
	}
};