class UndergroundTriggerEditorPopupBaseDIAG_DEVELOPER
UndergroundTriggerEditorPopupBase › ScriptedWidgetEventHandler › Managed
Constructors 1
void UndergroundTriggerEditorPopupBase()DIAG_DEVELOPERMembers 2
protected Widget m_RootDIAG_DEVELOPERprotected ref UndergroundTriggerEditorMenu m_MenuDIAG_DEVELOPERMethods 3
void Open()DIAG_DEVELOPERReferences Class.Cast(), UIManager.GetMenu(), CGame.GetUIManager()
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, Widget.Show(), m_Menu, and m_RootReferenced by UndergroundTriggerEditorMenu.OnClick()
void Close()DIAG_DEVELOPERprotected void OnPopupClose()DIAG_DEVELOPERReferences Class.Cast(), UIManager.GetMenu(), CGame.GetUIManager()