class SpookyEventRustle
SpookyEventRustle › SpookyEventBase
Methods 3
override protected void Init()override protected bool CanDo(PlayerBase player, TStringVectorMap surfaceTypes)References Man.IsSoundInsideBuilding()
override protected void Do(PlayerBase player)References SpookyEventBase.GetSoundPos(), SEffectManager.PlaySound(), Math.RandomBool()