DIFF

class SCARH_Base

SCARH_Base › RifleBoltLock_Base › Rifle_Base › Weapon_Base › Weapon

Methods 10

override void EEInit()
override void EEItemAttached(EntityAI item, string slot_name)
override void EEItemDetached(EntityAI item, string slot_name)
override void EEHealthLevelChanged(int oldLevel, int newLevel, string zone)
override RecoilBase SpawnRecoilObject()
override void AssembleGun()