class SCARH_BaseSource
SCARH_Base › RifleBoltLock_Base › Rifle_Base › Weapon_Base › Weapon › InventoryItemSuper
All members, including inherited
Methods 10
override void EEInit()References Weapon_Base.EEInit()
void InitFoldingSight()References GameInventory.CreateAttachment(), EntityAI.FindAttachmentBySlotName(), Weapon_Base.ForceSyncSelectionState()
Referenced by AssembleGun()
void SetAttachmentsHealth()void UpdateFoldingSightState()override RecoilBase SpawnRecoilObject()References new SCARHRecoil()
override void AssembleGun()override void OnDebugSpawn()