class PlayerSpawnPresetSlotDataSource
PlayerSpawnPresetSlotData › PlayerSpawnJsonDataBase › Managed
All members, including inherited
Members 2
string slotNameref array<ref PlayerSpawnPresetDiscreteItemSetSlotData> discreteItemSetsMethods 2
Translates slot name to match something from both 'CfgSlots' and 'attachments[]' in entity's config
References EntityAI.GetInventory(), InventorySlots.GetSlotIdFromString(), Object.GetType()
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, GameInventory.HasAttachmentSlot(), InventorySlots.IsSlotIdValid(), Debug.Log(), and slotNameReferenced by PlayerSpawnHandler.SelectAndSpawnSlotEquipment()
override bool IsValid()slot name validity checked separately
References array.Count(), PlayerSpawnJsonDataBase.IsValid(), Debug.Log()
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, discreteItemSets, and slotNameReferenced by PlayerSpawnHandler.SelectAndSpawnSlotEquipment()