class HumanSteakMeatSource
HumanSteakMeat › Edible_Base › ItemBase › InventoryItem › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed
All members, including inherited
Constructors 1
void HumanSteakMeat()References ItemBase.InsertAgent()
Methods 5
override bool CanBeCooked()override bool CanBeCookedOnStick()override bool IsMeat()override bool CanDecay()override void SetActions()