DIFF

class HiveSource

Constructors 2

private void Hive()
private void ~Hive()

Methods 11

proto native void InitOnline(string ceSetup, string host = "")
proto native void InitOffline()
proto native void InitSandbox()
proto native bool IsIdleMode()
proto native void SetShardID(string shard)
proto native void SetEnviroment(string env)
proto native void CharacterSave(Man player)
Referenced by PlayerBase.Save()
proto native void CharacterKill(Man player)
Referenced by PlayerBase.EEKilled()
proto native void CharacterExit(Man player)
proto native void CallUpdater(string content)
proto native bool CharacterIsLoginPositionChanged(Man player)

Only valid during login