class HitDirectionConstantsSource
Part of Internally defined enums
Constants 6
const int ROTATION_DEFAULT = 00 == random
const float DURATION_BASE = 2.0Referenced by HitDirectionEffectBase.CheckValues()
const float BREAKPOINT_BASE = 0.2Referenced by HitDirectionEffectBase.CheckValues()
const float DISTANCE_ADJUST = 0.0Referenced by HitDirectionEffectBase.CheckValues()
const float SCATTER = 10.0Referenced by HitDirectionEffectBase.CheckValues()
const int COLOR_DEFAULT = 0xffbb0a1eReferenced by HitDirectionEffectBase.CheckValues()