class HandReplacingItemElsewhereWithNewInHandsSource
HandReplacingItemElsewhereWithNewInHands › HandStateBase
All members, including inherited
Constructors 1
void HandReplacingItemElsewhereWithNewInHands(Man player = NULL, HandStateBase parent = NULL)References HFSMBase.AddTransition(), new HandFSM(), new HandStartReplacingItemElsewhereWithNewInHands()
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, new HandTransition(), HFSMBase.SetInitialState(), HandStateBase.m_FSM, and m_ReplacingReferenced by HumanInventoryWithFSM.Init()
Members 1
ref HandStartReplacingItemElsewhereWithNewInHands m_Replacing