class EntityPlacementCallbackSource
EntityPlacementCallback › ObjectSnapCallback
All members, including inherited
Constructors 2
void EntityPlacementCallback()Referenced by MissionBase.MissionBase()
void ~EntityPlacementCallback()References ClearDebugShapes()
Members 1
Methods 6
void ClearDebugShapes()override void OnSetup()References Class.CastTo(), ClearDebugShapes(), Math.Cos()
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, Human.GetBoneIndexByName(), Object.GetBonePositionWS(), DiagMenu.GetBool(), Object.GetDirection(), Object.GetDirection(), HumanInputController.GetHeadingAngle(), Human.GetInputController(), Object.GetPosition(), vector.Normalized(), Math.Sin(), ObjectSnapCallback.m_DebugEnabled, ObjectSnapCallback.m_DirectionFunc, ObjectSnapCallback.m_Owner, ObjectSnapCallback.m_OwnerDirection, ObjectSnapCallback.m_OwnerPosition, and Math.PI_HALFReferences Shape.Create(), Shape.CreateLines(), array.Insert()
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, Shape.SetMatrix(), ObjectSnapCallback.m_Extents, m_Shapes, and ObjectSnapCallback.m_TransformReferences Object.IsTransport()
References Class.CastTo(), Object.GetCollisionRadius(), EntityAI.IsAnimal()
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, Object.IsMan(), Object.IsScenery(), and EntityAI.IsZombie()References Object.CanObstruct(), Object.IsMan(), Object.IsScenery()