class DayZPlayerTypeUtilsSource
Methods 2
static void DayZPlayerTypeCreate(DayZPlayerType pType)References DayZPlayerTypeRegisterItems(), DayZPlayerTypeRegisterSounds(), DayZPlayerCameras.RegisterCameras()
Referenced by DayZPlayerTypeCreate()
static void DayZPlayerTypeInitMovement(DayZPlayerType pType)other configs
References DayZPlayerType.CommandMoveSettingsW(), CfgGameplayHandler.GetMovementTimeToSprint(), CfgGameplayHandler.GetMovementTimeToStrafeJog()
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, CfgGameplayHandler.GetMovementTimeToStrafeSprint(), Math.DEG2RAD, SHumanCommandMoveSettings.m_fDirFilterSpeed, SHumanCommandMoveSettings.m_fDirFilterSprintTimeout, SHumanCommandMoveSettings.m_fDirFilterTimeout, SHumanCommandMoveSettings.m_fHeadingChangeLimiterIdle, SHumanCommandMoveSettings.m_fHeadingChangeLimiterRun, SHumanCommandMoveSettings.m_fHeadingChangeLimiterWalk, SHumanCommandMoveSettings.m_fLeaningSpeed, SHumanCommandMoveSettings.m_fMaxSprintAngle, SHumanCommandMoveSettings.m_fRunSpringMaxChange, SHumanCommandMoveSettings.m_fRunSpringTimeout, SHumanCommandMoveSettings.m_fTurnAngle, SHumanCommandMoveSettings.m_fTurnEndUpdateNTime, SHumanCommandMoveSettings.m_fTurnNextNTime, SHumanCommandMoveSettings.m_fWaterLevelSpeedRectrictionHigh, SHumanCommandMoveSettings.m_fWaterLevelSpeedRectrictionLow, SHumanCommandMoveSettings.m_iMaxSpeedFast_WaterLevelHigh, SHumanCommandMoveSettings.m_iMaxSpeedFast_WaterLevelLow, SHumanCommandMoveSettings.m_iMaxSpeedNormal_WaterLevelHigh, and SHumanCommandMoveSettings.m_iMaxSpeedNormal_WaterLevelLowReferenced by DayZPlayerTypeInitMovement()