class DayZCreatureAIInputControllerSource
Derived classes
Constructors 2
private void DayZCreatureAIInputController()never created by script
private void ~DayZCreatureAIInputController()never destroyed by script
Methods 19
Referenced by DayZCreatureAI.ModCommandHandlerBefore(), and PluginDayZInfectedDebug.CommandHandler()
proto native float GetMovementSpeed()Referenced by ZombieBase.HandleMove()
Referenced by DayZCreatureAI.ModCommandHandlerBefore()
proto native float GetTurnSpeed()Referenced by DayZCreatureAI.ModCommandHandlerBefore()
proto native float GetHeading()Referenced by DayZCreatureAI.ModCommandHandlerBefore()
proto native bool IsJump()Referenced by DayZAnimal.CommandHandler()
proto native int GetJumpType()proto native float GetJumpHeight()proto native bool IsLookAtEnabled()proto native vector GetLookAtDirectionWS()Referenced by DayZCreatureAI.ModCommandHandlerBefore()
proto native int GetAlertLevel()proto native float GetAlertInLevel()proto native bool IsAlerted()Referenced by DayZCreatureAI.ModCommandHandlerBefore()
proto native int GetBehaviourSlot()