DIFF

class BloodyHandsSource

Constructors 1

void BloodyHands(string normal_material, string bloody_material)

Constants 2

const int MATERIAL_TYPE_NORMAL = 0
const int MATERIAL_TYPE_BLOODY = 1

Members 1

string m_Materials[2]

Methods 2

string GetMaterial(int material_type)
References m_Materials
void SetMaterial(int material_type, string material)
References m_Materials