class AreaDamageLoopedDeferred_NoVehicle
AreaDamageLoopedDeferred_NoVehicle › AreaDamageLoopedDeferred › AreaDamageLooped › AreaDamageManager › AreaDamageEvents
Full hierarchyFull members 72
- AreaDamageEvents
- AreaDamageManager
- AreaDamageLooped
- AreaDamageLoopedDeferred
- AreaDamageLoopedDeferred_NoVehicle
- AreaDamageLoopedDeferred
- AreaDamageLooped
- AreaDamageManager
A particular version of the deferred loop used to not damage players inside vehicles
Methods 1
override bool OnEvaluateDamageEx(TriggerInsider insider, float deltaTime)References Class.Cast(), Human.GetCommand_Vehicle(), TriggerInsider.GetObject()