class Ammo_40mm_ExplosiveSource
Ammo_40mm_Explosive › Ammo_40mm_Base › Ammunition_Base › Magazine_Base
All members, including inherited
Methods 4
override bool ShootsExplosiveAmmo()override void OnActivatedByItem(notnull ItemBase item)override void EEKilled(Object killer)References ScriptCallQueue.CallLater(), ItemBase.EEKilled(), DamageSystem.ExplosionDamage()
Show 2 more
, DayZGame.GetCallQueue(), and Object.GetPosition()override void OnDamageDestroyed(int oldLevel)