class ActionUnpackBox
ActionUnpackBox › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
Constructors 1
Methods 4
override void CreateConditionComponents()
override bool HasProneException()
override bool HasTarget()
override void OnFinishProgressServer(ActionData action_data)
References CGame.ConfigGetChildName(),
CGame.ConfigGetChildrenCount(),
CGame.ConfigGetInt() Show 9 more
, CGame.ConfigIsExisting(), array.Get(), EntityAI.GetHierarchyRootPlayer(), Object.GetType(), array.Insert(), Man.ServerReplaceItemInHandsWithNew(), new UnboxLambda(), ActionData.m_MainItem, and ActionData.m_Player