class ActionFillFuel
ActionFillFuel › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
Constants 1
const string FUEL_SELECTION_NAME = "refill"Methods 2
override void CreateConditionComponents()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)References Class.Cast(), vector.DistanceSq(), Transport.GetActionCompNameFuel()