class ActionFillFuelSource
ActionFillFuel › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
Constructors 1
void ActionFillFuel()Constants 1
const string FUEL_SELECTION_NAME = "refill"Methods 2
override void CreateConditionComponents()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)References Class.Cast(), Class.Cast(), Class.Cast()