Watermark.c
class Watermark
{
protected Widget m_Root;
protected ImageWidget m_WatermarkImage;
protected TextWidget m_WatermarkLabel;
protected TextWidget m_WatermarkBuild;
void Watermark(Widget parent = null)
{
m_Root = g_Game.GetWorkspace().CreateWidgets("gui/layouts/day_z_hud_watermark.layout", parent);
m_WatermarkImage = ImageWidget.Cast(m_Root.FindAnyWidget("WatermarkLogo"));
m_WatermarkLabel = TextWidget.Cast(m_Root.FindAnyWidget("WatermarkLabel"));
m_WatermarkBuild = TextWidget.Cast(m_Root.FindAnyWidget("WatermarkBuild"));
m_WatermarkImage.LoadImageFile(0, "set:dayz_gui image:DayZLogo");
m_WatermarkLabel.SetText("EXPERIMENTAL BUILD");
string buildVersion;
g_Game.GetVersion(buildVersion);
m_WatermarkBuild.SetText(buildVersion);
}
}