UIPopupScriptSceneRename.c
class UIPopupScriptSceneRename extends UIPopupScript
{
private ButtonWidget m_BtnOk;
private ButtonWidget m_BtnCancel;
private string m_RenameName;
//================================================
// UIPopupScriptSceneRename
//================================================
void UIPopupScriptSceneRename(Widget wgt)
{
m_BtnOk = ButtonWidget.Cast( wgt.FindAnyWidget("btn_ppp_sn_rnm_ok") );
m_BtnCancel = ButtonWidget.Cast( wgt.FindAnyWidget("btn_ppp_sn_rnm_cancel") );
}
//================================================
// OnClick
//================================================
override bool OnClick(Widget w, int x, int y, int button)
{
super.OnClick(w, x, y, button);
if ( w == m_BtnOk )
{
EditBoxWidget wgt_text = EditBoxWidget.Cast( m_WgtRoot.FindAnyWidget("fld_ppp_sn_rnm_new_name") );
PluginSceneManager editor = PluginSceneManager.Cast( GetPlugin(PluginSceneManager) );
editor.SceneRename(m_RenameName, wgt_text.GetText());
m_RenameName = STRING_EMPTY;
PopupBack();
return true;
}
else if ( w == m_BtnCancel )
{
PopupBack();
return true;
}
return false;
}
//================================================
// SetRenameName
//================================================
void SetRenameName(string rename_name)
{
m_RenameName = rename_name;
}
}