DIFF

OptionSelector.c

class OptionSelector extends OptionSelectorBase
{
	protected Widget						m_PreviousOption;
	protected Widget						m_NextOption;
	protected TextWidget					m_SelectedOption;
	protected int							m_SelectedOptionIndex;
	protected ref array<string>				m_Options;
	
	void OptionSelector(Widget parent, int current_index, ScriptedWidgetEventHandler parent_c, bool disabled)
	{
		m_Options				= { "#server_browser_disabled", "#server_browser_show", "#server_browser_hide" };
		m_ParentClass			= parent_c;
		m_SelectorType			= 2;
		if (current_index < 0 || current_index >= m_Options.Count())
		{
			m_SelectedOptionIndex = 0;
		}
		else
		{
			m_SelectedOptionIndex = current_index;
		}
		
		m_Root						= g_Game.GetWorkspace().CreateWidgets("gui/layouts/new_ui/option_selector.layout", parent);
		#ifdef PLATFORM_CONSOLE
			m_Parent				= parent.GetParent().GetParent();
		#else
		#ifdef PLATFORM_WINDOWS
			m_Parent				= parent.GetParent();
		#endif
		#endif
		
		m_SelectedOption			= TextWidget.Cast(m_Root.FindAnyWidget("option_label"));
		m_PreviousOption			= m_Root.FindAnyWidget("prev_option");
		m_NextOption				= m_Root.FindAnyWidget("next_option");
		
		#ifdef PLATFORM_CONSOLE
			m_NextOption.Show(false);
			m_PreviousOption.Show(false);
		#endif
		
		m_SelectedOption.SetText(m_Options.Get(m_SelectedOptionIndex));
		
		m_Enabled = !disabled;
		if (m_Enabled)
		{
			Enable();
		}
		else
		{
			Disable();
		}
		
		m_Parent.SetHandler(this);
	}
	
	void ~OptionSelector()
	{
		delete m_Root;
	}
	
	override bool OnMouseButtonUp(Widget w, int x, int y, int button)
	{
		if (button == MouseState.LEFT)
		{
			if (w == m_NextOption)
			{
				SetNextOption();
				return true;
			}
			else if (w == m_PreviousOption)
			{
				SetPrevOption();
				return true;
			}
		}
		return false;
	}
	
	override bool OnClick(Widget w, int x, int y, int button)
	{
		if (button == MouseState.LEFT)
		{
			if (w == m_Parent)
				SetNextOption();
		}
		return true;
	}
	
	
	override bool OnMouseEnter(Widget w, int x, int y)
	{
		return super.OnMouseEnter(w, x, y);
	}
	
	override bool OnMouseLeave(Widget w, Widget enterW, int x, int y)
	{
		return super.OnMouseLeave(w, enterW, x, y);
	}
	
	void Reset()
	{
		m_SelectedOptionIndex = 0;
		
		m_SelectedOption.SetText(m_Options.Get(m_SelectedOptionIndex));
		
		m_OptionChanged.Invoke(m_SelectedOptionIndex);
	}
	
	void SetNextOption()
	{
		m_SelectedOptionIndex++;
		if (m_SelectedOptionIndex >= m_Options.Count())
		{
			m_SelectedOptionIndex = 0;
		}
		
		m_SelectedOption.SetText(m_Options.Get(m_SelectedOptionIndex));
		
		m_OptionChanged.Invoke(m_SelectedOptionIndex);
	}
	
	void SetPrevOption()
	{
		m_SelectedOptionIndex--;
		if (m_SelectedOptionIndex < 0)
		{
			m_SelectedOptionIndex = m_Options.Count() - 1;
		}
		
		m_SelectedOption.SetText(m_Options.Get(m_SelectedOptionIndex));
		
		m_OptionChanged.Invoke(m_SelectedOptionIndex);
	}
	
	array<string> GetOptions()
	{
		return m_Options;
	}
	
	
	bool IsSet()
	{
		return m_SelectedOptionIndex != 0;
	}
	
	//! Returns 'true' if current index == 1 (default 'enabled' value). Take care, as different selectors may follow different logic!
	bool IsEnabled()
	{
		return m_SelectedOptionIndex == 1;
	}
	
	//! Returns false for the selector in 'disabled' states
	bool IsSelectorEnabled()
	{
		return m_Enabled;
	}
	
	string GetStringValue()
	{
		return m_Options.Get(m_SelectedOptionIndex);
	}
	
	void SetStringOption(string option, bool fire_event = true)
	{
		int index = m_Options.Find(option);
		if (index > -1)
		{
			m_SelectedOptionIndex = index;
			m_SelectedOption.SetText(m_Options.Get(m_SelectedOptionIndex));
			
			if (fire_event)
				m_OptionChanged.Invoke(m_SelectedOptionIndex);
		}
	}
	
	void ColorOption()
	{
		switch (m_SelectedOptionIndex)
		{
			case 0:
			{
				m_SelectedOption.SetColor(ARGB(255, 255, 255, 255));
				break;
			}
			case 1:
			{
				m_SelectedOption.SetColor(ARGB(255, 0, 255, 0));
				break;
			}
			case 2:
			{
				m_SelectedOption.SetColor(ARGB(255, 255, 0, 0));
				break;
			}
		}
	}
		
	void ShowNavigationButtons(bool show)
	{
		m_NextOption.Show(show);
		m_PreviousOption.Show(show);
	} 
	
	override bool IsFocusable(Widget w)
	{
		if (w)
		{
			return (w == m_Parent || w == m_NextOption || w == m_PreviousOption);
		}
		return false;
	}
	
	override void Enable()
	{
		super.Enable();
		#ifndef PLATFORM_CONSOLE
			m_NextOption.ClearFlags(WidgetFlags.IGNOREPOINTER);
			m_NextOption.Show(true);
			m_PreviousOption.ClearFlags(WidgetFlags.IGNOREPOINTER);
			m_PreviousOption.Show(true);
		#else
			m_Parent.ClearFlags(WidgetFlags.NOFOCUS);
			m_Parent.ClearFlags(WidgetFlags.IGNOREPOINTER);
		#endif
	}
	
	override void Disable()
	{
		super.Disable();
		#ifndef PLATFORM_CONSOLE
			m_NextOption.SetFlags(WidgetFlags.IGNOREPOINTER);
			m_NextOption.Show(false);
			m_PreviousOption.SetFlags(WidgetFlags.IGNOREPOINTER);
			m_PreviousOption.Show(false);
		#else
			m_Parent.SetFlags(WidgetFlags.NOFOCUS);
			m_Parent.SetFlags(WidgetFlags.IGNOREPOINTER);
		#endif
	}
	
	override void ColorNormalConsole(Widget w)
	{
		super.ColorNormalConsole(w);
		
		if (!w)
			return;
		
		if (m_SelectedOption)
		{
			m_SelectedOption.SetColor(ARGB(255,255,255,255));
		}
	}
	
	override void ColorDisabledConsole(Widget w)
	{
		super.ColorDisabledConsole(w);
		
		if (!w)
			return;
		
		if (m_SelectedOption)
		{
			m_SelectedOption.SetColor(ARGB(120,255,255,255));
		}
	}
}