DIFF

CargoContainer.c

//cargo grid wrapper
class CargoContainer extends Container
{
	protected const int ROWS_NUMBER_XBOX = 5;
	
	protected CargoBase												m_Cargo;
	protected int													m_CargoIndex = -1;
	
	protected int													m_FocusedItemPosition = -1;
	protected ref array<ref CargoContainerRow>						m_Rows;
	protected ref array<ref Icon>									m_Icons;
	protected ref map<EntityAI, ref Param3<ref Icon, int, int>>		m_ShowedItemPositions;
	protected ref map<EntityAI, ref Param3<ref Icon, int, int>>		m_ShowedLockPositions;
	
	protected float													m_IconSize;
	protected float													m_SpaceSize;
	
	protected bool													m_IsAttachment;
	protected TextWidget											m_FalseHeaderTextWidget;
	protected TextWidget											m_AlternateFalseHeaderTextWidget; //to be set and updated along with the main one
	protected Widget												m_CargoHeader;
	protected Widget												m_CargoContainer;
	protected Widget												m_ItemsContainer;
#ifndef PLATFORM_CONSOLE
	protected ref SizeToChild										m_Resizer1;
#endif
	protected ref SizeToChild										m_Resizer2;
	protected ref Timer												m_ResizeTimer;
	
	protected int													m_AttachmentSlotID = -1;
	
	void CargoContainer( LayoutHolder parent, bool is_attachment = false )
	{
		m_IsAttachment			= is_attachment;
		m_Rows					= new array<ref CargoContainerRow>;
		m_Icons					= new array<ref Icon>;
		m_ShowedItemPositions	= new map<EntityAI, ref Param3<ref Icon, int, int>>;
		m_ShowedLockPositions	= new map<EntityAI, ref Param3<ref Icon, int, int>>;
		
		m_CargoContainer		= m_RootWidget.FindAnyWidget( "grid_background" );
		m_ItemsContainer		= m_RootWidget.FindAnyWidget( "grid_overlay" );
		m_CargoHeader			= m_RootWidget.FindAnyWidget( "grid_container_header_spacer" );
#ifndef PLATFORM_CONSOLE
		m_RootWidget.GetScript( m_Resizer1 );
#endif		
		m_RootWidget.FindAnyWidget( "grid_container" ).GetScript( m_Resizer2 );
		m_CargoHeader.Show( is_attachment );
		m_FalseHeaderTextWidget = TextWidget.Cast(m_CargoHeader.FindAnyWidget( "TextWidget0" ));
		
		m_MainWidget			= m_CargoContainer;
		m_FocusedItemPosition	= -1;
	}
	
	void ~CargoContainer()
	{
		if ( m_Entity )
		{
			m_Entity.GetOnItemAddedIntoCargo().Remove( AddedToCargo );
			m_Entity.GetOnItemRemovedFromCargo().Remove( RemovedFromCargo );
			m_Entity.GetOnItemMovedInCargo().Remove( MovedInCargo );
			m_Entity.GetOnSetLock().Remove( SetLock );
			m_Entity.GetOnReleaseLock().Remove( ReleaseLock );
		}
	}
	
	int GetCargoIndex() { return m_CargoIndex; }
	
	void AddedToCargoEx( EntityAI item, bool refresh = true )
	{
		InventoryLocation il = new InventoryLocation;
		item.GetInventory().GetCurrentInventoryLocation( il );
		int x = il.GetCol();
		int y = il.GetRow();
		
		if ( m_ShowedItemPositions.Contains( item ) )
		{
			Param3<ref Icon, int, int> item_pos = m_ShowedItemPositions.Get( item );
			InitIconEx( item_pos.param1, item, x, y, refresh );
			item_pos.param2 = x;
			item_pos.param3 = y;
		}
		else
		{
			ref Icon icon = new Icon( this, false );
			m_Icons.Insert( icon );
			InitIconEx( icon, item, x, y, refresh );
			m_ShowedItemPositions.Insert( item, new Param3<ref Icon, int, int>( icon, x, y ) );
		}
		
		if (refresh)
			UpdateHeaderText();
		
		#ifdef PLATFORM_CONSOLE
		for ( int i = 0; i < m_Cargo.GetItemCount(); i++ )
		{
			EntityAI item2 = m_Cargo.GetItem( i );
			Param3<ref Icon, int, int> data = m_ShowedItemPositions.Get( item2 );
			if ( data )
			{
				data.param1.SetCargoPos( i );
				data.param1.SetPos();
			}
		}
		
		m_FocusedItemPosition = Math.Min( m_ShowedItemPositions.Count() - 1, m_FocusedItemPosition );
		
		if (refresh)
			Refresh();
		#endif
	}
	
	void AddedToCargo( EntityAI item )
	{
		AddedToCargoEx( item );
	}
	
	void RemovedFromCargo( EntityAI item )
	{
		Param3<ref Icon, int, int> data = m_ShowedItemPositions.Get( item );
		if( data )
		{
			m_Icons.RemoveItem( data.param1 );
			m_ShowedItemPositions.Remove( item );
		}
		
		UpdateHeaderText();
		
		#ifdef PLATFORM_CONSOLE
		for( int i = 0; i < m_Cargo.GetItemCount(); i++ )
		{
			EntityAI item2 = m_Cargo.GetItem( i );
			data = m_ShowedItemPositions.Get( item2 );
			if( data && data.param1 )
			{
				data.param1.SetCargoPos( i );
				data.param1.SetPos();
			}
		}
		
		m_FocusedItemPosition = Math.Min( m_ShowedItemPositions.Count() - 1, m_FocusedItemPosition );
		
		Refresh();
		#endif
	}
	
	void MovedInCargo( EntityAI item )
	{
		InventoryLocation il = new InventoryLocation;
		item.GetInventory().GetCurrentInventoryLocation( il );
		
		int x = il.GetCol();
		#ifdef PLATFORM_CONSOLE
		int y = il.GetRow() - 1;
		#else
		int y = il.GetRow();
		#endif
		if( m_ShowedItemPositions.Contains( item ) )
		{
			ref Param3<ref Icon, int, int> data = m_ShowedItemPositions.Get( item );
			if( data.param1 )
			{
				if( data.param2 != x || data.param3 != y )
				{
					data.param2 = x;
					data.param3 = y;
					#ifdef PLATFORM_CONSOLE
						data.param1.SetCargoPos( data.param3 );
					#endif
					#ifdef PLATFORM_WINDOWS
					data.param1.SetPosX( data.param2 );
					data.param1.SetPosY( data.param3 );
					#endif
				}
				data.param1.UpdateInterval();
			}
		}
		UpdateSelection();
	}
	
	void SetLock( EntityAI item )
	{
		#ifndef PLATFORM_CONSOLE
		if( g_Game.GetPlayer() )
		{
			InventoryLocation il = new InventoryLocation;
			int index = g_Game.GetPlayer().GetHumanInventory().FindUserReservedLocationIndex( item );
			if( index >= 0 )
			{
				g_Game.GetPlayer().GetHumanInventory().GetUserReservedLocation( index, il );
				
				ref Icon icon = new Icon( this, false );
				m_Icons.Insert( icon );
				icon.InitLock( m_Entity, item, il.GetCol(), il.GetRow(), il.GetFlip() );
				m_ShowedLockPositions.Insert( item, new Param3<ref Icon, int, int>( icon, 1, 1 ) );
				item.GetOnReleaseLock().Insert( ReleaseLock );
			}
		}
		#endif
	}
	
	void ReleaseLock( EntityAI item )
	{
		#ifndef PLATFORM_CONSOLE
		if( m_ShowedLockPositions.Contains( item ) )
		{
			Icon ic	= m_ShowedLockPositions.Get( item ).param1;
			m_Icons.RemoveItem( ic );
			m_ShowedLockPositions.Remove( item );
			item.GetOnReleaseLock().Remove( ReleaseLock );
		}
		#endif
	}
	
	override void SetLayoutName()
	{
		#ifdef PLATFORM_CONSOLE
			m_LayoutName = WidgetLayoutName.CargoContainerXbox;
		#else
			switch( InventoryMenu.GetWidthType() )
			{
				case ScreenWidthType.NARROW:
				{
					m_LayoutName = WidgetLayoutName.CargoContainerNarrow;
					break;
				}
				case ScreenWidthType.MEDIUM:
				{
					m_LayoutName = WidgetLayoutName.CargoContainerMedium;
					break;
				}
				case ScreenWidthType.WIDE:
				{
					m_LayoutName = WidgetLayoutName.CargoContainerWide;
					break;
				}
			}
		#endif
			
	}
	
	void SetEntity( EntityAI item, int cargo_index = 0, bool immedUpdate = true )
	{
		if ( item )
		{
			m_Entity		= item;
			m_Cargo			= item.GetInventory().GetCargoFromIndex(cargo_index);
			m_CargoIndex	= cargo_index;
			
			m_Entity.GetOnItemAddedIntoCargo().Insert( AddedToCargo );
			m_Entity.GetOnItemRemovedFromCargo().Insert( RemovedFromCargo );
			m_Entity.GetOnItemMovedInCargo().Insert( MovedInCargo );
			m_Entity.GetOnSetLock().Insert( SetLock );
			m_Entity.GetOnReleaseLock().Insert( ReleaseLock );
			
			if (immedUpdate)
				UpdateHeaderText();

			InitGridHeight();
			m_MainWidget	= m_ItemsContainer;
			
			if ( m_Cargo )
			{
				int i;
				int prev_count = m_ShowedItemPositions.Count();
				
				//START - Add new item Icons
				for ( i = 0; i < m_Cargo.GetItemCount(); i++ )
				{
					EntityAI cargo_item = m_Cargo.GetItem( i );
					if ( cargo_item )
					{
						AddedToCargoEx( cargo_item, immedUpdate );
					}
				}
				
				#ifdef PLATFORM_CONSOLE
				if (immedUpdate)
					Refresh();
				#endif
			}
		}
	}
	
	EntityAI GetEntity()
	{
		return m_Entity;
	}
	
	void UpdateHeaderText()
	{
		Widget header;
		string name = m_Entity.GetDisplayName();
		name.ToUpper();
		
		if ( m_Entity.CanDisplayCargo() && m_Entity.GetInventory().GetCargoFromIndex(m_CargoIndex) )
		{
			name = name + " (" + GetCargoCapacity().ToString() + "/" + GetMaxCargoCapacity() + ")";
			if ( m_IsAttachment && m_CargoHeader )
			{
				m_FalseHeaderTextWidget.SetText(name);
				float x, y;
				m_FalseHeaderTextWidget.Update();
				m_FalseHeaderTextWidget.GetScreenSize( x, y );
				m_CargoHeader.FindAnyWidget( "grid_container_header" ).SetSize( 1, y + InventoryMenu.GetHeightMultiplied( 10 ) );
				m_CargoHeader.Update();
				
				if (m_AlternateFalseHeaderTextWidget)
				{
					m_AlternateFalseHeaderTextWidget.SetText(name);
				}
				return;
			}
		}
		
		if ( Container.Cast( GetParent() ) && Container.Cast( GetParent() ).GetHeader() )
			Container.Cast( GetParent() ).GetHeader().SetName(name);
	}
	
	void InitGridHeight()
	{
		m_Rows.Clear();
		m_ShowedItemPositions.Clear();
		
		ref CargoContainerRow row;
		
		#ifdef PLATFORM_CONSOLE
		int cargo_height = 	1;
		#else
		int cargo_height = 	m_Entity.GetInventory().GetCargoFromIndex(m_CargoIndex).GetHeight();
		#endif
		
		for ( int j = 0; j < cargo_height; j++ )
		{
			row = new CargoContainerRow( this );
			
			row.SetNumber( j );
			row.SetEntity( m_Entity );
			
			#ifdef PLATFORM_WINDOWS
			#ifndef PLATFORM_CONSOLE
			row.SetWidth( m_Entity.GetInventory().GetCargoFromIndex(m_CargoIndex).GetWidth(), false );
			#endif
			#endif
			
			row.GetRootWidget().SetSort( j, false );
			m_Rows.Insert( row );
		}
		
		float y;
		row.GetRootWidget().FindAnyWidget( "Icon0" ).GetScreenSize( y, m_IconSize );
		#ifdef PLATFORM_WINDOWS
		#ifndef PLATFORM_CONSOLE
			row.GetRootWidget().FindAnyWidget( "Spacer0" ).GetScreenSize( m_SpaceSize, y );
		#endif
		#endif
		
		m_Resizer2.ResizeParentToChild();
#ifndef PLATFORM_CONSOLE
		m_Resizer1.ResizeParentToChild();
#endif
	}
	
	void UpdateSize()
	{
#ifndef PLATFORM_CONSOLE
		m_Resizer1.ResizeParentToChild();
#else
		m_Resizer2.ResizeParentToChild();
#endif
	}
	
	float GetIconSize()
	{
		return m_IconSize;
	}
	
	float GetSpaceSize()
	{
		return m_SpaceSize;
	}
	
	int GetCargoCapacity()
	{
		#ifdef PLATFORM_CONSOLE
		#ifndef PLATFORM_WINDOWS
			return CargoList.Cast( m_Cargo ).GetTotalWeight( null );
		#endif
		#endif
		int total_size = 0;
		for ( int i = 0; i < m_Cargo.GetItemCount(); ++i )
		{
			int x, y;
			m_Cargo.GetItemSize( i, x, y );
			total_size += x * y;
		}
		return total_size;
	}
	
	int GetMaxCargoCapacity()
	{
		#ifdef PLATFORM_CONSOLE
		#ifndef PLATFORM_WINDOWS
			return CargoList.Cast( m_Cargo ).GetMaxWeight();
		#endif
		#endif
		return m_Cargo.GetWidth() * m_Cargo.GetHeight();
	}
	
	Icon GetIcon( EntityAI item )
	{
		if ( item && m_ShowedItemPositions.Contains( item ) )
		{
			Param3<ref Icon, int, int> data = m_ShowedItemPositions.Get( item );
			return data.param1;
		}
		return null;
	}
	
	Icon GetIcon( int index )
	{
		if ( m_Cargo == null )
		{
			return null;
		}

		if ( index >= 0 && m_Cargo.GetItemCount() > index )
			return GetIcon( m_Cargo.GetItem( index ) );
		return null;
	}
	
	Icon GetFocusedIcon()
	{
		return GetIcon( m_FocusedItemPosition );
	}
	
	override float GetFocusedContainerHeight( bool contents = false )
	{
		float x, y;
		if( contents && GetFocusedIcon() )
			GetFocusedIcon().GetRootWidget().GetScreenSize( x, y );
		else
			GetRootWidget().GetScreenSize( x, y );
		return y;
	}
	
	override float GetFocusedContainerYPos( bool contents = false )
	{
		float x, y;
		if( contents && GetFocusedIcon() )
			GetFocusedIcon().GetRootWidget().GetPos( x, y );
		else
			GetRootWidget().GetPos( x, y );
		return y;
	}
	
	override float GetFocusedContainerYScreenPos( bool contents = false )
	{
		float x, y;
		if( contents && GetFocusedIcon() )
			GetFocusedIcon().GetRootWidget().GetScreenPos( x, y );
		else
			GetRootWidget().GetScreenPos( x, y );
		return y;
	}
	
	void UpdateSelection()
	{
		if( m_IsActive )
		{
			if( m_FocusedItemPosition >= m_Icons.Count() )
				m_FocusedItemPosition = m_Icons.Count() - 1;
			Icon icon = GetIcon( m_FocusedItemPosition );
			if( icon && !icon.IsActive() )
			{
				icon.SetActive( true );
				Inventory.GetInstance().UpdateConsoleToolbar();
			}
		}
	}
	
	void UpdateRowVisibility(int count)
	{
		int i;
		int rows = Math.Max(1, Math.Ceil((count + 1) / ROWS_NUMBER_XBOX));
		if (m_Cargo)
		{
			int maxRows = Math.Ceil(GetMaxCargoCapacity() / ROWS_NUMBER_XBOX);
			if (rows > maxRows) // limit amout of cargo rows depending on max cargo capacity
				rows = maxRows;
		}
		else
		{
			if (m_Entity)
				Error(string.Format("%1::UpdateRowVisibility - CargoBase is NULL for entity %2 at position %3", ToString(), m_Entity.GetType(), m_Entity.GetPosition()));
		}
		
		int diff = rows - m_Rows.Count();
		if(diff < 0)
		{
			for(i = m_Rows.Count() - 1; i >= rows; i--)
			{
				m_Rows.Remove(i);
			}
		}
		else if(diff > 0)
		{
			m_MainWidget	= m_CargoContainer;
			for(i = m_Rows.Count(); i < rows; i++)
			{
				ref CargoContainerRow row = new CargoContainerRow(this);
				
				row.SetNumber(i);
				row.SetEntity(m_Entity);
				row.GetRootWidget().SetSort(i);
				m_Rows.Insert(row);
			}
			m_MainWidget = m_ItemsContainer;
		}

		m_Resizer2.ResizeParentToChild();
		#ifndef PLATFORM_CONSOLE
		m_Resizer1.ResizeParentToChild();
		#endif
	}
	
	override void Refresh()
	{
		#ifdef PLATFORM_CONSOLE
		if ( !m_ResizeTimer )
			m_ResizeTimer = new Timer();
		if ( m_ResizeTimer.IsRunning() )
			m_ResizeTimer.Stop();
		m_ResizeTimer.Run( 0.05, this, "RefreshImpl" );
		#endif
	}
	
	void RefreshImpl()
	{
		UpdateRowVisibility( m_ShowedItemPositions.Count() );
		UpdateSelection();
	}
	
	override void UpdateInterval()
	{
		foreach( Param3<ref Icon, int, int> data : m_ShowedItemPositions )
		{
			if( data.param1 )
			{
				data.param1.UpdateInterval();
			}
		}
	}

	Icon InitIconEx( Icon icon, EntityAI item, int pos_x, int pos_y, bool refresh = true )
	{
		#ifdef PLATFORM_CONSOLE
			icon.SetSize( 1, 1 );
			#ifdef PLATFORM_WINDOWS
				pos_y = pos_y * 5 + pos_x;
			#endif
			icon.SetCargoPos( pos_y );
			icon.SetPosY( pos_y );
			icon.SetPosEx( refresh );
		#else
			int size_x, size_y;
			g_Game.GetInventoryItemSize( InventoryItem.Cast( item ), size_x, size_y );
		
			if ( item.GetInventory().GetFlipCargo() )
				icon.SetSize( size_y, size_x );
			else
				icon.SetSize( size_x, size_y );
		
			icon.SetPosX( pos_x );
			icon.SetPosY( pos_y );
			icon.SetPosEx( refresh );
		#endif
		icon.InitEx( item, refresh );
		return icon;
	}
	
	Icon InitIcon( Icon icon, EntityAI item, int pos_x, int pos_y )
	{
		return InitIconEx( icon, item, pos_x, pos_y );
	}
	
	bool HasItem( EntityAI item )
	{
		return m_ShowedItemPositions.Contains( item );
	}
	
	override bool TransferItemToVicinity()
	{
		if (CanDrop())
		{
			Man player = g_Game.GetPlayer();
			if( GetFocusedIcon() )
			{
				ItemBase item = ItemBase.Cast( GetFocusedIcon().GetObject() );
				if( item && player.CanDropEntity( item ) )
				{
					if( item.GetTargetQuantityMax() < item.GetQuantity() )
						item.SplitIntoStackMaxClient( null, -1 );
					else
						player.PhysicalPredictiveDropItem( item );
					return true;
				}
			}
		}
		return false;
	}
	
	override void SetDefaultFocus( bool while_micromanagment_mode = false )
	{
		super.SetDefaultFocus(while_micromanagment_mode);
		
		Unfocus();
		m_FocusedItemPosition = 0;
		UpdateSelection();
	}
	
	override void SetLastFocus()
	{
		SetDefaultFocus();
	}
	
	override void Unfocus()
	{
		Icon icon = GetFocusedIcon();
		if ( icon )
		{
			icon.SetActive( false );
		}
	}
	
	override void UnfocusAll()
	{
		if( m_Icons )
		{
			foreach( Icon icon : m_Icons )
			{
				icon.SetActive( false );
			}
		}
		m_FocusedItemPosition = 0;
	}
	
	override void SetNextActive()
	{
		Unfocus();
		int focused_row = m_FocusedItemPosition / ROWS_NUMBER_XBOX;
		int max_row = ( m_Icons.Count() - 1) / ROWS_NUMBER_XBOX;
		
		if ( max_row > focused_row )
		{
			m_FocusedItemPosition += ROWS_NUMBER_XBOX;
			if ( m_FocusedItemPosition >= m_Icons.Count() )
			{
				m_FocusedItemPosition = m_Icons.Count() - 1;
			}
			UpdateSelection();
		}
		else
		{
			SetActive(false);
		}
	}
	
	override void SetPreviousActive( bool force = false )
	{
		Unfocus();
		int focused_row = m_FocusedItemPosition / ROWS_NUMBER_XBOX;
		
		if ( focused_row > 0 )
		{
			m_FocusedItemPosition = m_FocusedItemPosition - ROWS_NUMBER_XBOX;
			UpdateSelection();
		}
		else
		{
			SetActive(false);
		}
	}

	
	override void SetNextRightActive()
	{
		if ( m_Icons.Count() > 0)
		{
			Unfocus();
			int focused_row = m_FocusedItemPosition / ROWS_NUMBER_XBOX;
			int row_min = focused_row * ROWS_NUMBER_XBOX;
			int row_max = row_min + ROWS_NUMBER_XBOX - 1;
			
			if ( row_max >= m_Icons.Count() )
			{
				row_max = m_Icons.Count() - 1;
			}
		
			m_FocusedItemPosition++;
			if( m_FocusedItemPosition > row_max )
			{
				m_FocusedItemPosition = row_min;
			}
		
			UpdateSelection();
		}
	}
	
	override void SetNextLeftActive()
	{
		if ( m_Icons.Count() > 0)
		{
			Unfocus();
			int focused_row = m_FocusedItemPosition / ROWS_NUMBER_XBOX;
			int row_min = focused_row * ROWS_NUMBER_XBOX;
			int row_max = row_min + ROWS_NUMBER_XBOX - 1;
			
			if ( row_max >= m_Icons.Count() )
			{
				row_max = m_Icons.Count() - 1;
			}
		
			m_FocusedItemPosition--;
			if( m_FocusedItemPosition < row_min )
			{
				m_FocusedItemPosition = row_max;
			}
		
			UpdateSelection();
		}
	}
	
	override EntityAI GetFocusedItem()
	{
		Icon icon = GetFocusedIcon();
		if( icon )
		{
			return EntityAI.Cast( icon.GetObject() );
		}
			
		return null;
	}
	
	override void SetLastActive()
	{
		super.SetLastActive();
		if( GetFocusedIcon() )
		{
			GetFocusedIcon().SetActive( false );
		}
		
		int focusedIconCount = m_Icons.Count();
		int columCount = m_Icons.Count() / ROWS_NUMBER_XBOX;
		if (focusedIconCount > ROWS_NUMBER_XBOX)
		{
			int iconMax = columCount * ROWS_NUMBER_XBOX;
			int diff = focusedIconCount - iconMax;
			if (diff == 0)
				diff = ROWS_NUMBER_XBOX;
			m_FocusedItemPosition = focusedIconCount - diff;
		}
		else
		{
			m_FocusedItemPosition = 0;
		}
		UpdateSelection();
	}
	
	override void SetActive( bool active )
	{
		super.SetActive( active );
		UpdateSelection();
	}
	
	override bool IsItemActive()
	{
		if( GetFocusedIcon() )
		{
			ItemBase item = ItemBase.Cast( GetFocusedIcon().GetObject() );
			return ( item != null );
		}
		return false;
	}
	
	override bool IsItemWithQuantityActive()
	{
		if( GetFocusedIcon()  )
		{
			ItemBase item = ItemBase.Cast( GetFocusedIcon().GetObject() );
			return ( !IsEmpty() && QuantityConversions.HasItemQuantity( item ) && item.CanBeSplit() );
		}
		return false;
	}
	
	override bool IsEmpty()
	{
		return m_Icons.Count() == 0;
	}
	
	int GetRecipeCount( bool recipe_anywhere, ItemBase entity1, ItemBase entity2, PlayerBase player )
	{
		PluginRecipesManager recipes_manager = PluginRecipesManager.Cast( GetPlugin( PluginRecipesManager ) );
		return recipes_manager.GetValidRecipes( entity1, entity2, null, player );
	}
	
	override bool CanCombineAmmo()
	{
		if( GetFocusedIcon() )
		{
			ActionManagerClient amc	= ActionManagerClient.Cast( PlayerBase.Cast( g_Game.GetPlayer() ).GetActionManager() );
			
			ItemBase entity			= ItemBase.Cast( GetFocusedIcon().GetObject() );
			ItemBase item_in_hands	= ItemBase.Cast( g_Game.GetPlayer().GetEntityInHands() );
			
			return ( amc.CanPerformActionFromInventory( item_in_hands, entity ) || amc.CanSetActionFromInventory( item_in_hands, entity ) );
		}
		return false;
	}
	
	override bool TransferItem()
	{
		if (CanTakeToInventory())
		{
			if (GetFocusedIcon())
			{
				EntityAI entity = EntityAI.Cast( GetFocusedIcon().GetObject() );
				if (entity)
				{
					g_Game.GetPlayer().PredictiveTakeEntityToInventory( FindInventoryLocationType.CARGO, entity );
					return true;
				}
			}
		}
		return false;
	}
	
	override bool SelectItem()
	{
		Icon focused_item = GetFocusedIcon();
		if (focused_item)
		{
			ItemBase item = ItemBase.Cast(focused_item.GetObject());
			if (item && item.IsTakeable() && item.CanPutIntoHands(null))
			{
				ItemManager.GetInstance().SetSelectedItemEx(item, this, focused_item);
				return true;
			}
		}
		return false;
	}

	override bool Select()
	{
		EntityAI focused_item = GetFocusedItem();
		EntityAI selected_item = ItemManager.GetInstance().GetSelectedItem();
		DayZPlayer player = g_Game.GetPlayer();
		
		
		if( focused_item != selected_item )
		{
			if( selected_item )
			{
				if( selected_item.GetInventory().CanRemoveEntity() && m_Entity )
				{
					bool can_add = m_Entity.GetInventory().CanAddEntityInCargo( selected_item, selected_item.GetInventory().GetFlipCargo());
					bool in_cargo = !player.GetInventory().HasEntityInInventory( selected_item ) || !m_Entity.GetInventory().HasEntityInCargo( selected_item );
					if( can_add && in_cargo )
					{
						player.PredictiveTakeEntityToTargetCargo( m_Entity, selected_item );
						Container selected_cont2 = ItemManager.GetInstance().GetSelectedContainer();
						if( selected_cont2 )
						{
							selected_cont2.SetActive( false );
						}
						
						SetActive( true );
						m_FocusedItemPosition = 0;
						return true;
					}
					else
					{
						Container selected_cont = ItemManager.GetInstance().GetSelectedContainer();
						if( selected_cont )
						{
							selected_cont.SetActive( false );
						}
						
						SetActive( true );
						SetDefaultFocus( true );
					}
				}
			}
			else if ( focused_item && focused_item.GetInventory().CanRemoveEntity() )
			{
				EntityAI item_in_hands = g_Game.GetPlayer().GetEntityInHands();
				if( item_in_hands )
				{
					if( GameInventory.CanSwapEntitiesEx( item_in_hands, focused_item ) )
					{
						player.PredictiveSwapEntities( item_in_hands, focused_item );
						return true;
					}
				}
				else
				{
					if( player.GetHumanInventory().CanAddEntityInHands( focused_item ) )
					{
						player.PredictiveTakeEntityToHands( focused_item );
						return true;
					}
				}
			}
		}
		return false;
	}
	
	override bool Combine()
	{
		if (CanCombine())
		{
			if (GetFocusedIcon())
			{
				Icon icon = GetFocusedIcon();
				if( icon )
				{
					EntityAI item_in_hands	= g_Game.GetPlayer().GetEntityInHands();
					EntityAI prev_item		= EntityAI.Cast( icon.GetObject() );
					if( item_in_hands && prev_item )
					{
						return icon.CombineItems( item_in_hands, prev_item );
					}
				}
			}
		}
		return false;
	}
	
	void ShowFalseCargoHeader(bool show)
	{
		m_CargoHeader.Show(show);
	}
	
	void SetAlternateFalseTextHeaderWidget(TextWidget w)
	{
		bool update = !m_AlternateFalseHeaderTextWidget;
		m_AlternateFalseHeaderTextWidget = w;
		if (update)
		{
			UpdateHeaderText();
		}
	}
	
	void SetAttachmentSlotID(int slotID)
	{
		m_AttachmentSlotID = slotID;
	}
	
	int GetAttachmentSlotID()
	{
		return m_AttachmentSlotID;
	}
	
	int GetIconsCount()
	{
		return m_Icons.Count();
	}
}