Bot_Tests.c
class BotTestSwapWithCorpseclass BotTestSwapInternalclass BotTestSwapInternalC2Hclass BotTestSwapG2H
class BotTestSwapWithCorpse : BotStateBase
{
};
class BotTestSwapInternal : BotStateBase
{
EntityAI m_Entity1;
EntityAI m_Entity2;
void BotTestSwapInternal (Bot bot = NULL, BotStateBase parent = NULL)
{ }
override void OnEntry (BotEventBase e)
{
super.OnEntry(e);
GameInventory ownerInventory = m_Owner.GetInventory();
EntityAI j = ownerInventory.CreateAttachment("Jeans_Blue");
m_Entity1 = j.GetInventory().CreateEntityInCargo("Rag");
EntityAI s = ownerInventory.CreateInInventory("TacticalShirt_Grey");
m_Entity2 = s.GetInventory().CreateEntityInCargo("Roadflare");
}
override void OnUpdate (float dt)
{
super.OnUpdate(dt);
if (m_Entity1 && m_Entity2)
{
if (m_Owner.GetInventory().CanSwapEntitiesEx(m_Entity1, m_Entity2))
{
botDebugPrint("[bot] + " + m_Owner + " -> swap item=" + m_Entity1 + " bot=" + m_Owner);
m_Owner.PredictiveSwapEntities(m_Entity1, m_Entity2);
}
else if (m_Owner.GetInventory().CanSwapEntitiesEx(m_Entity2, m_Entity1))
{
botDebugPrint("[bot] + " + m_Owner + " <- swap item=" + m_Entity2 + " bot=" + m_Owner);
m_Owner.PredictiveSwapEntities(m_Entity2, m_Entity1);
}
}
}
};
class BotTestSwapInternalC2H : BotStateBase
{
EntityAI m_Entity1;
EntityAI m_Entity2;
void BotTestSwapInternalC2H (Bot bot = NULL, BotStateBase parent = NULL)
{ }
override void OnEntry (BotEventBase e)
{
super.OnEntry(e);
EntityAI j = m_Owner.GetInventory().CreateAttachment("Jeans_Blue");
m_Entity1 = j.GetInventory().CreateEntityInCargo("Rag");
EntityAI s = m_Owner.GetInventory().CreateInInventory("TacticalShirt_Grey");
m_Entity2 = s.GetInventory().CreateEntityInCargo("Roadflare");
m_Owner.PredictiveTakeEntityToHands(m_Entity2);
}
override void OnUpdate (float dt)
{
super.OnUpdate(dt);
if (m_Entity1 && m_Entity2)
{
if (m_Owner.GetInventory().CanSwapEntitiesEx(m_Entity1, m_Entity2))
{
botDebugPrint("[bot] + " + m_Owner + " -> swap item=" + m_Entity1 + " bot=" + m_Owner);
m_Owner.PredictiveSwapEntities(m_Entity1, m_Entity2);
}
else if (m_Owner.GetInventory().CanSwapEntitiesEx(m_Entity2, m_Entity1))
{
botDebugPrint("[bot] + " + m_Owner + " <- swap item=" + m_Entity2 + " bot=" + m_Owner);
m_Owner.PredictiveSwapEntities(m_Entity2, m_Entity1);
}
}
}
};
class BotTestSwapG2H : BotStateBase
{
EntityAI m_Entity1;
EntityAI m_Entity2;
void BotTestSwapG2H (Bot bot = NULL, BotStateBase parent = NULL)
{ }
override void OnEntry (BotEventBase e)
{
super.OnEntry(e);
EntityAI j = m_Owner.GetInventory().CreateAttachment("Jeans_Blue");
m_Entity1 = j.GetInventory().CreateEntityInCargo("Rag");
EntityAI s = m_Owner.GetInventory().CreateInInventory("TacticalShirt_Grey");
m_Entity2 = s.GetInventory().CreateEntityInCargo("Roadflare");
m_Owner.PredictiveDropEntity(m_Entity2);
}
override void OnUpdate (float dt)
{
super.OnUpdate(dt);
/*if (m_Entity1 && m_Entity2)
{
if (m_Owner.GetInventory().CanSwapEntities(m_Entity1, m_Entity2))
{
botDebugPrint("[bot] + " + m_Owner + " -> swap item=" + m_Entity1 + " bot=" + m_Owner);
m_Owner.PredictiveSwapEntities(m_Entity1, m_Entity2);
}
else if (m_Owner.GetInventory().CanSwapEntities(m_Entity2, m_Entity1))
{
botDebugPrint("[bot] + " + m_Owner + " <- swap item=" + m_Entity2 + " bot=" + m_Owner);
m_Owner.PredictiveSwapEntities(m_Entity2, m_Entity1);
}
}*/
}
};