BotFSM.c
/**@class BotFSM
* @brief Bot Finite State Machine (Hierarchical)
**/
class BotFSM extends HFSMBase<BotStateBase, BotEventBase, BotActionBase, BotGuardBase>
{ };
typedef FSMTransition<BotStateBase, BotEventBase, BotActionBase, BotGuardBase> BotTransition; /// shorthand