offroad_02.c
class Offroad_02LightProfileFront : VehicleLightProfileFront
{
void Offroad_02LightProfileFront()
{
m_SegregatedBrightness = 5;
m_SegregatedRadius = 75;
m_SegregatedAngle = 90;
m_SegregatedColorRGB = Vector(0.85, 0.85, 0.58);
m_AggregatedBrightness = 10;
m_AggregatedRadius = 100;
m_AggregatedAngle = 120;
m_AggregatedColorRGB = Vector(0.85, 0.85, 0.58);
m_FadeInTime = 0.1;
m_FadeOutTime = 0.05;
}
}
class Offroad_02LightProfileRear : VehicleLightProfileBrakeAndReverse
{
void Offroad_02LightProfileRear()
{
// Brake light only
m_SegregatedBrakeBrightness = 6;
m_SegregatedBrakeRadius = 6;
m_SegregatedBrakeAngle = 220;
m_SegregatedBrakeColorRGB = Vector(0.95, 0.15, 0.13);
// Reverse light only
m_SegregatedBrightness = 2;
m_SegregatedRadius = 15;
m_SegregatedAngle = 160;
m_SegregatedColorRGB = Vector(0.64, 0.60, 0.62);
// Brake & Revese lights combined
m_AggregatedBrightness = 7;
m_AggregatedRadius = 18;
m_AggregatedAngle = 170;
m_AggregatedColorRGB = Vector(1.0, 0.4, 0.5);
m_FadeInTime = 0.1;
m_FadeOutTime = 0.05;
}
};