Offroad_02FrontLight.c
class Offroad_02FrontLight extends CarLightBase
{
void Offroad_02FrontLight()
{
m_SegregatedBrightness = 5;
m_SegregatedRadius = 75;
m_SegregatedAngle = 90;
m_SegregatedColorRGB = Vector(0.85, 0.85, 0.58);
m_AggregatedBrightness = 10;
m_AggregatedRadius = 100;
m_AggregatedAngle = 120;
m_AggregatedColorRGB = Vector(0.85, 0.85, 0.58);
FadeIn(0.1);
SetFadeOutTime(0.05);
SegregateLight();
}
};