Offroad_02RearLight.c
class Offroad_02RearLight extends CarRearLightBase
{
void Offroad_02RearLight()
{
// Brake light only
m_SegregatedBrakeBrightness = 6;
m_SegregatedBrakeRadius = 6;
m_SegregatedBrakeAngle = 220;
m_SegregatedBrakeColorRGB = Vector(0.95, 0.15, 0.13);
// Reverse light only
m_SegregatedBrightness = 2;
m_SegregatedRadius = 15;
m_SegregatedAngle = 160;
m_SegregatedColorRGB = Vector(0.64, 0.60, 0.62);
// Brake & Revese lights combined
m_AggregatedBrightness = 7;
m_AggregatedRadius = 18;
m_AggregatedAngle = 170;
m_AggregatedColorRGB = Vector(1.0, 0.4, 0.5);
FadeIn(0.1);
SetFadeOutTime(0.05);
SetVisibleDuringDaylight(false);
SetCastShadow(false);
SetFlareVisible(false);
SegregateLight();
}
};