OffroadHatchbackRearLight.c
class OffroadHatchbackRearLight extends CarRearLightBase
{
void OffroadHatchbackRearLight()
{
// Brake light only
m_SegregatedBrakeBrightness = 1;
m_SegregatedBrakeRadius = 6;
m_SegregatedBrakeAngle = 180;
m_SegregatedBrakeColorRGB = Vector(1, 0.05, 0.05);
// Reverse light only
m_SegregatedBrightness = 2;
m_SegregatedRadius = 13;
m_SegregatedAngle = 180;
m_SegregatedColorRGB = Vector(1.0, 1.0, 1.0);
// Brake & Revese lights combined
m_AggregatedBrightness = 2.5;
m_AggregatedRadius = 15;
m_AggregatedAngle = 180;
m_AggregatedColorRGB = Vector(1.0, 0.5, 0.5);
FadeIn(0.1);
SetFadeOutTime(0.1);
SetVisibleDuringDaylight(false);
SetCastShadow(false);
SetFlareVisible(false);
SegregateLight();
}
}