ZombieMummyLight.c
class ZombieMummyLight extends PointLightBase
{
void ZombieMummyLight()
{
SetVisibleDuringDaylight(false);
SetRadiusTo(2.1);
SetBrightnessTo(3.1);
SetCastShadow(false);
SetFadeOutTime(15);
SetDiffuseColor(0.6, 0.5, 0.1);
SetAmbientColor(0.6, 0.5, 0.1);
SetFlareVisible(false);
SetFlickerAmplitude(0.35);
SetFlickerSpeed(0.25);
SetDancingShadowsMovementSpeed(0.05);
SetDancingShadowsAmplitude(0.03);
}
};