Pelt_Base.c
class Pelt_Baseclass WildboarPeltclass RabbitPeltclass CowPeltclass PigPeltclass DeerPeltclass ReindeerPeltclass GoatPeltclass BearPeltclass WolfPeltclass SheepPeltclass MouflonPeltclass FoxPelt
class Pelt_Base extends ItemBase
{
override bool IsPeltBase()
{
return true;
}
override void SetActions()
{
super.SetActions();
AddAction(ActionAttach);
AddAction(ActionDetach);
}
}
class WildboarPelt: Pelt_Base { };
class RabbitPelt: Pelt_Base { };
class CowPelt: Pelt_Base { };
class PigPelt: Pelt_Base { };
class DeerPelt: Pelt_Base { };
class ReindeerPelt: Pelt_Base { };
class GoatPelt: Pelt_Base { };
class BearPelt: Pelt_Base { };
class WolfPelt: Pelt_Base { };
class SheepPelt: Pelt_Base { };
class MouflonPelt: Pelt_Base { };
class FoxPelt: Pelt_Base { };