Hatchet.c
class Hatchet extends ToolBase
{
override void SetActions()
{
super.SetActions();
AddAction(ActionMineTree);
AddAction(ActionMineTreeBark);
AddAction(ActionMineBush);
AddAction(ActionRepairPart);
AddAction(ActionDismantlePart);
AddAction(ActionBuildPart);
//AddAction(ActionSawPlanks);
AddAction(ActionUnrestrainTarget);
AddAction(ActionSkinning);
AddAction(ActionCraftBolts);
AddAction(ActionDigWorms);
}
}