DisinfectantAlcohol.c
class DisinfectantAlcohol : Edible_Base
{
override void InitItemVariables()
{
super.InitItemVariables();
can_this_be_combined = true;
m_VarLiquidType = GetLiquidTypeInit();
}
override float GetDisinfectQuantity(int system = 0, Param param1 = null)
{
return (GetQuantityMax() * 0.1);
}
override void SetActions()
{
super.SetActions();
AddAction(ActionDisinfectTarget);
AddAction(ActionDisinfectSelf);
AddAction(ActionFillGeneratorTank);
AddAction(ActionWashHandsItemContinuous);
}
}