BakedBeansCan_Opened.c
class BakedBeansCan_Opened: Edible_Base
{
override bool CanDecay()
{
return true;
}
override bool CanProcessDecay()
{
return !GetIsFrozen() && !(GetAgents() & eAgents.FOOD_POISON);
}
override void SetActions()
{
super.SetActions();
AddAction(ActionForceFeedCan);
AddAction(ActionEatCan);
}
}