Worm.c
class Worm extends Edible_Base
{
override bool CanBeCookedOnStick()
{
return false;
}
override bool CanBeCooked()
{
return false;
}
override bool IsMeat()
{
return true;
}
override void OnWasAttached(EntityAI parent, int slot_id)
{
super.OnWasAttached(parent, slot_id);
if (InventorySlots.GetSlotName(slot_id) == "Bait")
{
SetAnimationPhase("bait_unhooked",1);
SetAnimationPhase("bait_hooked",0);
}
}
override void OnWasDetached(EntityAI parent, int slot_id)
{
super.OnWasDetached(parent, slot_id);
if (InventorySlots.GetSlotName(slot_id) == "Bait")
{
SetAnimationPhase("bait_unhooked",0);
SetAnimationPhase("bait_hooked",1);
}
}
}