DonerKnife.c
class DonerKnife : ToolBase
{
void DonerKnife()
{
}
override bool IsMeleeFinisher()
{
return false;
}
override void SetActions()
{
super.SetActions();
AddAction(ActionUnrestrainTarget);
AddAction(ActionSkinning);
AddAction(ActionMineBush);
AddAction(ActionMineTreeBark);
AddAction(ActionDigWorms);
AddAction(ActionCraftBolts);
}
}