TShirt_White.c
/*
class TShirt_White : Clothing
{
void TShirt_White()
{
string color = GetItemVariableString("varColor"); //SYNCFAIL
if ( color != "" )
{
SetObjectTexture (0,color);
SetObjectTexture (1,color);
SetObjectTexture (2,color);
}
}
override bool IsClothing()
{
return true;
}
}
*/