ArmyPouch_ColorBase.c
class ArmyPouch_ColorBase : Backpack_Base
{
override void OnDebugSpawn()
{
GetInventory().CreateInInventory("Chemlight_Red");
EntityAI item = GetInventory().CreateInInventory("GPSReceiver");
item.GetInventory().CreateInInventory("Battery9V");
item = GetInventory().CreateEntityInCargo("PersonalRadio");
item.GetInventory().CreateInInventory("Battery9V");
}
};
class ArmyPouch_Green : ArmyPouch_ColorBase {};
class ArmyPouch_Black : ArmyPouch_ColorBase {};
class ArmyPouch_Camo : ArmyPouch_ColorBase {};