Armband_White.c
/*
class Armband_White extends Armband_ColorBase
{
void Armband_White()
{
//string color = GetItemVariableString("varColor"); //SYNCFAIL
if ( color != "" )
{
SetObjectTexture (0,color);
SetObjectTexture (1,color);
SetObjectTexture (2,color);
}
}
}
*/