DIFF

Armband_ColorBase.c

class Armband_ColorBase extends Clothing
{
	override bool CanPutInCargo( EntityAI parent )
	{
		if( !super.CanPutInCargo(parent) ) {return false;}
		if ( GetNumberOfItems() == 0 || !parent || parent.IsMan() )
		{
			return true;
		}
		return false;
	}
	
	override bool CanPutAsAttachment( EntityAI parent )
	{
		if(!super.CanPutAsAttachment(parent)) {return false;}
		if ( GetQuantity() <= 1 )
		{
			return true;
		}
		return false;
	}
	
	override void SetActions()
	{
		super.SetActions();
		AddAction(ActionWringClothes);
	}
	
	override void SwitchItemSelectionTextureEx(EItemManipulationContext context, Param par = null)
	{
		super.SwitchItemSelectionTextureEx(context, par);
		
		if (context == EItemManipulationContext.ATTACHING || context == EItemManipulationContext.UPDATE)
		{
			Param1<PlayerBase> data = Param1<PlayerBase>.Cast(par);
			if (!data)
			{
				return;
			}
			
			PlayerBase player = data.param1;
			
			int selection_idx = -1;
			string texture;
			
			array<string> show_selections = new array<string>;
			array<string> hide_selections = new array<string>;
			
			//has top
			if (player.FindAttachmentBySlotName("Body"))
			{
				show_selections.Insert("camoMale_big_a");
				show_selections.Insert("camoMale_big_b");
				show_selections.Insert("camoFemale_big_a");
				show_selections.Insert("camoFemale_big_b");
				
				hide_selections.Insert("camoMale_small_a");
				hide_selections.Insert("camoMale_small_b");
				hide_selections.Insert("camoFemale_small_a");
				hide_selections.Insert("camoFemale_small_b");
			}
			//has no top
			else
			{
				hide_selections.Insert("camoMale_big_a");
				hide_selections.Insert("camoMale_big_b");
				hide_selections.Insert("camoFemale_big_a");
				hide_selections.Insert("camoFemale_big_b");
				
				show_selections.Insert("camoMale_small_a");
				show_selections.Insert("camoMale_small_b");
				show_selections.Insert("camoFemale_small_a");
				show_selections.Insert("camoFemale_small_b");
			}
			
			int i;
			for (i = 0; i < show_selections.Count(); i++)
			{
				selection_idx = GetHiddenSelectionIndex(show_selections[i]);
				texture = GetHiddenSelectionsData().GetHiddenSelectionsTextures()[selection_idx];
				SetObjectTexture( selection_idx, texture );
			}
			
			for (i = 0; i < hide_selections.Count(); i++)
			{
				selection_idx = GetHiddenSelectionIndex(hide_selections[i]);
				SetObjectTexture( selection_idx, "" );
			}
		}
	}
};

class Armband_Dyed extends Armband_ColorBase {};
class Armband_White extends Armband_ColorBase {};
class Armband_Yellow extends Armband_ColorBase {};
class Armband_Orange extends Armband_ColorBase {};
class Armband_Red extends Armband_ColorBase {};
class Armband_Green extends Armband_ColorBase {};
class Armband_Pink extends Armband_ColorBase {};
class Armband_Blue extends Armband_ColorBase {};
class Armband_Rex extends Armband_ColorBase {};
class Armband_Zagorky extends Armband_ColorBase {};
class Armband_Crook extends Armband_ColorBase {};
class Armband_Black extends Armband_ColorBase {};